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Current File : //usr/include/gssrpc/svc_auth.h
/* @(#)svc_auth.h	2.1 88/07/29 4.0 RPCSRC */
/*
 * Copyright (c) 2010, Oracle America, Inc.
 *
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in
 *       the documentation and/or other materials provided with the
 *       distribution.
 *
 *     * Neither the name of the "Oracle America, Inc." nor the names of
 *       its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
 * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
/*      @(#)svc_auth.h 1.6 86/07/16 SMI      */

/*
 * svc_auth.h, Service side of rpc authentication.
 */

/*
 * Interface to server-side authentication flavors.
 */

#ifndef GSSRPC_SVC_AUTH_H
#define GSSRPC_SVC_AUTH_H

#include <gssapi/gssapi.h>

GSSRPC__BEGIN_DECLS

struct svc_req;

typedef struct SVCAUTH {
	struct svc_auth_ops {
		int	(*svc_ah_wrap)(struct SVCAUTH *, XDR *, xdrproc_t,
				       caddr_t);
		int	(*svc_ah_unwrap)(struct SVCAUTH *, XDR *, xdrproc_t,
					 caddr_t);
		int	(*svc_ah_destroy)(struct SVCAUTH *);
	} *svc_ah_ops;
	void * svc_ah_private;
} SVCAUTH;

#ifdef GSSRPC__IMPL

extern SVCAUTH svc_auth_none;

extern struct svc_auth_ops svc_auth_none_ops;
extern struct svc_auth_ops svc_auth_gssapi_ops;
extern struct svc_auth_ops svc_auth_gss_ops;

/*
 * Server side authenticator
 */
/* RENAMED: should be _authenticate. */
extern enum auth_stat gssrpc__authenticate(struct svc_req *rqst,
	struct rpc_msg *msg, bool_t *no_dispatch);

#define SVCAUTH_WRAP(auth, xdrs, xfunc, xwhere) \
     ((*((auth)->svc_ah_ops->svc_ah_wrap))(auth, xdrs, xfunc, xwhere))
#define SVCAUTH_UNWRAP(auth, xdrs, xfunc, xwhere) \
     ((*((auth)->svc_ah_ops->svc_ah_unwrap))(auth, xdrs, xfunc, xwhere))
#define SVCAUTH_DESTROY(auth) \
     ((*((auth)->svc_ah_ops->svc_ah_destroy))(auth))

/* no authentication */
/* RENAMED: should be _svcauth_none. */
enum auth_stat gssrpc__svcauth_none(struct svc_req *,
	struct rpc_msg *, bool_t *);
/* unix style (uid, gids) */
/* RENAMED: shoudl be _svcauth_unix. */
enum auth_stat gssrpc__svcauth_unix(struct svc_req *,
	struct rpc_msg *, bool_t *);
/* short hand unix style */
/* RENAMED: should be _svcauth_short. */
enum auth_stat gssrpc__svcauth_short(struct svc_req *,
	struct rpc_msg *, bool_t *);
/* GSS-API style */
/* RENAMED: should be _svcauth_gssapi. */
enum auth_stat gssrpc__svcauth_gssapi(struct svc_req *,
	struct rpc_msg *, bool_t *);
/* RPCSEC_GSS */
enum auth_stat gssrpc__svcauth_gss(struct svc_req *,
	struct rpc_msg *, bool_t *);

#endif /* defined(GSSRPC__IMPL) */

/*
 * Approved way of getting principal of caller
 */
char *svcauth_gss_get_principal(SVCAUTH *auth);
/*
 * Approved way of setting server principal
 */
bool_t svcauth_gss_set_svc_name(gss_name_t name);

GSSRPC__END_DECLS

#endif /* !defined(GSSRPC_SVC_AUTH_H) */
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Btooom! follows the adventures of Ryōta Sakamoto, an unemployed and isolated young man who is one of the world’s top players in the titular video game. After Ryōta is nominated to participate in the real-life version of the game, he becomes trapped inside it and meets his love interest Himiko, who was his in-game wife.

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